New version 0.4d


  • player firerate slowed by 2, damage increased by 2 (so player dps is the same)
  • player health decreased by 50%
  • rebalanced difficulty
  • decreased player fighters waving left-right
  • enemy firerate slowed by 2, damage increased by 2 (so enemy dps is the same)
  • enemy health increased by 2
  • now if player fighters collide with other enemy, now they absorb damage instead of just explode
  • removed ships ON/OFF in a store
  • fixed a bug when progress is lost after build update. Sorry, we didn't expect it in WebGL. Now it's fixed.
  • Files

    WebGL.zip Play in browser
    95 days ago

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